🌟 Starlight Bakery
A cozy, accessibility-first game designed for emotional regulation & Neurodivergent players
This case study is part of my ongoing journey into Game UX, Accessibility Design, and Emotionally Supportive interactive systems.
Starlight Bakery is a cozy game concept developed under Cozy Dragon Games, with the goal of creating a gentle, low-pressure space specifically designed to support neurodivergent players (including autistic and ADHD players) through calm mechanics, predictable systems, and emotionally affirming interactions.
This project explores how UX principles, psychology, and accessibility can shape not only usability, but emotional safety within a game world.
🌌 Introduction
Starlight Bakery is a cozy, narrative-driven game set in a small nighttime town illuminated by glowing lanterns and constellations.
The player runs a magical bakery that opens after sunset. Instead of rushing orders or competing for profit, the player welcomes tired townsfolk, listens to how their day has felt, and bakes comfort desserts tailored to their emotional state.
The bakery becomes a soft refuge and a space where overstimulated, overwhelmed, or lonely characters can regulate, reflect, and reconnect.
This project was developed as a UX-first game concept, with systems intentionally designed to:
- Reduce cognitive overload
- Support emotional regulation
- Avoid punishment mechanics
- Encourage short, restorative play sessions